Lots of bug killing going on the last day or so. It turns out that when you start actually testing your game like you were a player you find all kinds of problems. Who knew?
I recently created a new mining outpost and transferred some human colonists to it and it has generated zero ore, so there's something I've missed in the outpost setup or the mining code.
Still, there's some good progress going on, even if my Trello board is starting to get pretty crowded with work to do.