Ship speed is now being calculated based on the type and number of Slipdrives installed on the ship, instead of just being hardcoded in the database. I just need to determine the final base speeds of certain actions like entering/leaving orbit and landing on planets.
The preliminary times I'm probably going with are:
Entering/Breaking Orbit : 10 minutes
Landing/Taking Off : 15 minutes
Docking : 5 minutes
Entering Asteroid Cluster: 10 minutes
These are all based on a 1.0 speed ship. I'd like to make some of the times also be based on how big an object is that is being orbited, so smaller worlds would take less time to land or take off from.