Sunday, March 20, 2011

Cargo and He3

So today I decided to work on ships being able to scoop gas giants. It turns out I haven't had a ship orbit a gas giant in a while, so first I had to fix a lot of bugs that have crept in. Then I got the Scoop Gas Giant action 95% complete and had to switch over to Cargo for a while.

I hadn't put in the code to calculate how much space a ship's cargo hold had remaining, but that's in the game now. The next step is to use this information to enforce limits on items being put into the cargo hold, whether you're transferring items or basically creating a new item in the case of the Scoop Gas Giant action which is the source of He3 in the game. He3 will be used by ships for moving and jumping to new systems, and will power Fusion Reactors at colonies. It will likely also be used in the construction of some items in the game. He3 will basically be the lifeblood of the game, and will make Gas Giants and some comets very valuable resources.

I'll have the new action and cargo hold limits wrapped up by tomorrow night.

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