I made more progress on the planet tile rewrite tonight, although I don't have much to show for it in the game. Tonight I concentrated on learning how to use local browser storage and implementing it on the planet edit page. Now when I load this page, the tile information gets stored locally in my browser so I can rapidly display different sets of tiles by changing dropdown values. I also had to brush up on my javascript skills since it's been a while since I've added and removed elements from the DOM that way.
This has no bearing on you as a player at all, but it will let me create planets faster and easier, so there will be more content for you to explore.
I did import some more tiles to the database also, but I've still got a LONG way to go on that.
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